View Full Version : Scenarios, Maps and Mods
- map mechanic idea: mountain passes (7 replies)
- Can someone help me with the mod Im trying to make (20 replies)
- Which nations need help? (1 replies)
- Mod Conceptual Balance Mod (and summary file) 1.1 (117 replies)
- Lunacratera Beta (Works Now) (15 replies)
- Mod Better Independents (49 replies)
- Mod Rohan! version 1.02 (New Content, few bug fixes) (73 replies)
- Mod Arga Dis, Blood and Bronze - NEW VERSION 1.4 (92 replies)
- #spreaddom command (2 replies)
- Puzzling Error Message (2 replies)
- Weapon Effects? (1 replies)
- New Heroes! Brothers of the Cave! Monkey King! (5 replies)
- Beowulf -MA Man mod(Final Version) (1 replies)
- Lunacratera Sneak Peak (5 replies)
- Storm Flying - moddable? (2 replies)
- Hunting map making basics (3 replies)
- Best way for nation-specific pretenders/monsters (3 replies)
- Nametypes borked? (3 replies)
- Bless modding, and #itemslots news (4 replies)
- Name modding question (3 replies)
- Adding a penalty to hiring mercenaries (6 replies)
- Mod Epic Heroes Mod -Version 1.5 Released (185 replies)
- Help really quick... >< (8 replies)
- Beowulf Mod-MA Man-(obsolete version). (8 replies)
- You should all take great pride (2 replies)
- Nodes (14 replies)
- A simple sprite editing tutorial for Gimp (17 replies)
- Multihero command (4 replies)
- need some help with my 1st mod (17 replies)
- Mod: No old age (7 replies)
- Change starting points? (5 replies)
- Mod for mixing nations into differnt eras? (1 replies)
- PERFECT SPRITE EXTRACTION (70 replies)
- AI challege mod, EA mictlan (8 replies)
- Mod: Caelis Immolatum ON HOLD (58 replies)
- Mod MA Ulm : \ (36 replies)
- Vanilla Mods to Community Mods-The *CML* (32 replies)
- Tell me it doesnt mean what I think it means! (1 replies)
- Arabs and Carthaginians (24 replies)
- Nation Idea: LA Oceania (22 replies)
- Dud nation mods (4 replies)
- Map: The Lonely Mermaid (wraparound) (7 replies)
- Mod Advice (15 replies)
- Mod Gaea, Cradle of Forests (3.08 compatible) (64 replies)
- A couple of modding questions (9 replies)
- Mod New Nation: Dinnas'Arval (17 replies)
- Suggestion for a mod-nation. Would require a patch (10 replies)
- The Pantokrator! (19 replies)
- Modding Idea List (30 replies)
- Mod Single Age (65 replies)
- Dom 2 Mods (2 replies)
- Map Loemendor multiplayer scenario (8 replies)
- Map A Map List (92 replies)
- Where can I find Dom 3 maps to download and use? (1 replies)
- Worthy hero mod II (15 replies)
- Couple questions (10 replies)
- Juzza's Works (15 replies)
- Mod Barbarians Unified (21 replies)
- How much can you mod the PD? (6 replies)
- Nation Effects (10 replies)
- Mod Jomon, Broken Swords v0.8 RELEASED (65 replies)
- Gui Mod (6 replies)
- Mod Darker Side of Dom3: Skull Gui (18 replies)
- Combat simulator project (5 replies)
- Unit Select to Battle Simulator (3 replies)
- Mod Law of the Commonwealth (65 replies)
- Overpopulation (1 replies)
- Slingmod (19 replies)
- 2 Questions (4 replies)
- Why God? why me?! (An error question) (7 replies)
- Interesting movement bug. Any suggestions? (1 replies)
- Mod The Hoburg Kingdom v0.91 (14 replies)
- RANT (2 replies)
- Haida Gwaii 1.02 -Custom Graphics &3.08 compatible (31 replies)
- playing the unfished nations (7 replies)
- MAPS: Edi's Map Projects (16 replies)
- Edi's Projects: Requests & Commentary (18 replies)
- DOM3 L33T IMO!!! (5 replies)
- To make an AI alliance? (5 replies)
- Aran and Silent Seas without recruitable indies (8 replies)
- even maps (1 replies)
- Cumulativity in Mods & Map Terrain + Site Info (0 replies)
- Does anyone know the exact numbers for #domsummon? (3 replies)
- Experiment (11 replies)
- How does one convert a "paint" file to tga format (4 replies)
- in the works: Giant Monsters (9 replies)
- Lanka EA Nation Number (2 replies)
- tool request (terrain math) (18 replies)
- Pretender images (3 replies)
- fixing erinyas (0 replies)
- New mod coming eventually: Unusual things (30 replies)
- Utility Dom3 Unit Maker v1.07 (86 replies)
- Wanted: a small change to Pangaea MA (5 replies)
- Mod help? (100 replies)
- Simple Pangaea MA mod? (3 replies)
- Mod Tarentmod (13 replies)
- Complete Site List with Stats (but hard to read) (2 replies)
- Here's a hex dump on the units (0 replies)
- No holiness? (5 replies)
- Request: Buffing the AI midgame (8 replies)
- Map Starting Locations Modifier (5 replies)
- RFC Faerun (various versions) & Other Maps (2 replies)
- Problem with tga maps (1 replies)
- Current projects (70 replies)
- question about deep terrain (3 replies)
- Cradles map not fixed(Edi) (2 replies)
- Mod New Nation: Draconia (3 replies)
- a small mod: Sphinx (7 replies)
- sprites: request to devs (63 replies)
- FIXED MAPS: Cradle & Parganos (15 replies)
- format for adding #nostart to .map file (9 replies)
- Modding Command/Manual Problems (4 replies)
- Fixing neighbour relationships (5 replies)
- .map and Map editor discrepancy (10 replies)
- "mod" pretenders/nations set to AI after start ? (13 replies)
- Noob Map editing question (5 replies)
- Map Loemendor Dom III version (13 replies)
- Mod Black Tome of Alisophocus / Blessing Hot Fix (39 replies)
- Utility Spell Modding - Guide Version 0.11 (38 replies)
- New Map - Dominions of Heroes (9 replies)
- Mod Ulm Reborn v.1.7b - Updated 14th June 2009 (131 replies)
- Mod Insectoids (101 replies)
- #copyspell (3 replies)
- Mod Tasilondren - Mid (6 replies)
- Basic Map Editing Question (5 replies)
- New Mod - C'tis - The Ermorian Inquisition (2 replies)
- Mod Padmassa, the Black Coven - Alpha (21 replies)
- map collection (2 replies)
- Mod New GUI (22 replies)
- #magicboost (6 replies)
- Create a starting empire (3 replies)
- Archives of Fantasy Maps (6 replies)
- Utility Online Unit Reference (15 replies)
- What's your opinion on #domsummon? (3 replies)
- Mod ID Registry: Preventing Mod Conflicts (8 replies)
- #recuperation (3 replies)
- Utility RanDom - SemiRandomizer and Dom3 random map gen... (21 replies)
- Utility SemiRandom version 095 (19 replies)
- Mod Vaettiheim 2.2 (61 replies)
- The Mod List (updated 24th feb) (79 replies)
- Online Map Editor : second beta begins ! (15 replies)
- Question about features (6 replies)
- Built-in editor and #defaultmapzoom. Bug. (0 replies)
- 110 Image Limit... megamod anyway? (47 replies)
- Mod Avernum, Crystal Souls v1.5 UPDATE (141 replies)
- Spell/Weapon Modding Hacks (2 replies)
- map editor, first beta update (1 replies)
- Mod Charge! mod for magical spears. (1 replies)
- Utility Map for viewing all magic sites. (2 replies)
- Online map editor : first beta available (10 replies)
- Mod Chaos Wars (34 replies)
- Modding ritual summoning spells (3 replies)
- AoE on custom weapons (1 replies)
- Who wants a map/scenario editor ? (27 replies)
- Utility SemiRandom project beta release / announcement... (25 replies)
- Castle Wyvern (11 replies)
- Wu-shan, Holmgard and Padmassa (50 replies)
- Faerun map? ... and others? (11 replies)
- Removing multi-national spell from 1 nation, how? (4 replies)
- [request for help] unique provinces ideas (39 replies)
- Online map file syntax checking and map randomizer (2 replies)
- Province terrain affacting battlefield - Doable ? (2 replies)
- Mod Mytheology Pretenders (98 replies)
- Utility Simple Terrain Calculator... (2 replies)
- For DrPraetorious (1 replies)
- Dom2 map needs fixed. (2 replies)
- tga converter (10 replies)
- Conceptual Balance Mod (and readme file) 1.00 (59 replies)
- "Master of Magic" Mod (33 replies)
- Sprites! (7 replies)
- Anyone figured out the effect# for Transformation? (3 replies)
- Wondering about ROTK MAP+MOD (10 replies)
- [Perl] need beta testers for map file parsing (2 replies)
- Big Question to people with knowledge! (8 replies)
- (New Map) Mountain Passes (11 replies)
- Tools and Tutorials (43 replies)
- Map Maker's Walkthru (2 replies)
- How do you change/add music? (7 replies)
- Map QuickRef (27 replies)
- Applescript PBEM support (14 replies)
- Mod: Golden Age of Magic (cheap drakes and more) (14 replies)
- one of Gandalf's Crazy Maps (12 replies)
- Three Ideas--Would need Developers to Implement (3 replies)
- idea: city, thieves guild map/mod (5 replies)
- Modder's Guide (31 replies)
- #newspell "woe is me" (10 replies)
- Gauntlet mod (9 replies)
- secondaryeffect? (3 replies)
- Setting income multiplier in scenario (3 replies)
- Dominions 3 Plus v0.1 (13 replies)
- Mod Pretender: Ultimate Tyrant (15 replies)
- Unwise flags mod still working? (2 replies)
- Need Help (8 replies)
- A question for photoshop-savvy people out there (5 replies)
- Mod Question (4 replies)
- Mod Nova Deus II v1.22 (w/ New Content) (92 replies)
- Mod: The Death Formerly Known as Prince (12 replies)
- Mod Blademaster Era (V1.05) (16 replies)
- HoneyBadger's Watercolor Translation and Generator (10 replies)
- Dom 2 maps to Dom 3 (4 replies)
- Range: Strength and Damage: Death (0 replies)
- Mod: Freakier Freak Lord (3 replies)
- Need help: Images (13 replies)
- Mod Mushroom Kingdom(Version 1.01) (27 replies)
- Unit Screen Shots Available (3 replies)
- Weapon Effects? (8 replies)
- Dominions 3 Plus Teaser - New Sprites [fixed] (6 replies)
- Map A little artisanal map... with 1225 provinces (52 replies)
- Which nations need bennies? (30 replies)
- Compendium of Spell Effects (8 replies)
- New Mod: Rejuvenate (update to v1.0) (5 replies)
- Mod Magoserium (25 replies)
- Ramblings of one untidy modder (1 replies)
- New Map: Pangaea (15 replies)
- Can any playtesters look at this? (23 replies)
- Spell modding errata (7 replies)
- Undocumented Spell #Effect List Update 2 (16 replies)
- Lanka Nation Number? (2 replies)
- v3.04 - nation specific summons..how? (11 replies)
- Spellbook script 0.2 (5 replies)
- Patch Level and New Mod Manual (10 replies)
- Mod Reign of the Vampiri (117 replies)
- Spelling Issues (14 replies)
- Looking for standard human-made maps (9 replies)
- map with dungeons (13 replies)
- Map Editor : How to make "province inserted" work? (5 replies)
- A quick question (3 replies)
- Dominopedia (9 replies)
- Pretender- Spider Queen (7 replies)
- Conceptual Balance Mod 0.92 (23 replies)
- #copyweapon patch coming soon - accepting requests (1 replies)
- Mod Hoburg Alliance SE *UPDATE* (41 replies)
- Updated Modding and Mapedit Manual (8 replies)
- Summoning Confusion *RESOLVED* (2 replies)
- Age Modding?!?! (8 replies)
- Preview (0 replies)
- Removing abilities? (8 replies)
- Mod: The Ruinous Powers (13 replies)
- Mod: Risen Emperor (0 replies)
- Pretender Troubles *RESOLVED* (16 replies)
- Some questions on Magic Item modding (2 replies)
- Mod: Pythian Iconoclasts (3 replies)
- Mod combination script (1 replies)
- Brief Mod Sprite Tutorial (25 replies)
- Mod Horror Scourge. (65 replies)
- Helm bug (10 replies)
- #secondaryeffectalways? (8 replies)
- Mod New Nation: Kharam Dzu (25 replies)
- A bit frustrated (15 replies)
- Modding Resources--unit stats, site stats, etc. (0 replies)
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