View Full Version : Space Empires: IV & V
- delete me (0 replies)
- the birth of an empire (2 replies)
- Advert for an AI 'Programmer' (1 replies)
- Strategic Combat bug (17 replies)
- First Contact criteria (5 replies)
- Talk About Lighting Bolt! Duuuuuuuuuuuhhhhhaa (6 replies)
- Newest TOS TV series Ship Set Ready for download (1 replies)
- Modified map7a Clays vs 19 challenge (1 replies)
- Dire help needed! Still Rioting and no room on planets?? (2 replies)
- AI for FREE (8 replies)
- Life as a superpower... (14 replies)
- Out of Memory Error 1.41 (2 replies)
- Farscape (9 replies)
- New kinds of PDCs (20 replies)
- Ship and Fleet Experience (1 replies)
- Event Idea: Omnicient Entity (5 replies)
- Cultural Modifiers (23 replies)
- Question about AI diplomacy (2 replies)
- For Atrocities (1 replies)
- Happiness? (2 replies)
- More newbie questions (10 replies)
- SE RPG community dying *sigh* (22 replies)
- Should I have music? (7 replies)
- Question about huge galaxies (5 replies)
- Races archive and housekeeping (0 replies)
- v1.41 Compatible Klingons, Romulans, Shadows and Borg Variant posted (5 replies)
- Map Editor - adding warp points (2 replies)
- Question about multiplayer (8 replies)
- Really big games Version 2 (12 replies)
- Screen Captures (6 replies)
- ? on Abbidon (and AI in general) (5 replies)
- Playing vs humans (4 replies)
- P&N Combat Results RE: HB components. (4 replies)
- ? on AIs (28 replies)
- PBW "newbie game" (255 replies)
- ?'s about reinstalling Win95 (11 replies)
- Computer AI Bonus low/high... what is it? (2 replies)
- Newbie Question on special tech (Organic, etc.) (15 replies)
- Bug in 1.41 (34 replies)
- Ork ships (2 replies)
- What you tink about this design ? (8 replies)
- Question about restrictions on Space Yards (3 replies)
- Updated Modpack (9 replies)
- Latest Patch Rating (18 replies)
- Comets (3 replies)
- bug? (1 replies)
- TDM Modpack 1.72: non-responding AI players? (7 replies)
- Scanners and Cloaking questions (7 replies)
- New PBEM GAME set up ver 1.41 (11 replies)
- AI and ship size/type (2 replies)
- The Universe to Scale (3 replies)
- SE4 Wish (19 replies)
- Bug/Issue: Explore Command and Avoid Systems (4 replies)
- 3000 topics! (0 replies)
- Problem with using TDM Modpack (8 replies)
- Ground Combat (2 replies)
- Savegame compatability (2 replies)
- How do I use custom made (dowloaded) shipsets? (4 replies)
- Banners for fan sites!!! (1 replies)
- New Tactic (to me anyway) (6 replies)
- Play by Web supports Patch 6 (1.41) and Mods (5 replies)
- Launching/Deploying fewer then maximum number of mines (4 replies)
- Any clue on next Version of TDM Modpack? (2 replies)
- New Patch!! (22 replies)
- Up Coming New Races (8 replies)
- Many (semi) newbie questions...advice requested. (27 replies)
- Allegiance Subverters - annoying or what? (22 replies)
- bug in mines? (0 replies)
- Masking (1 replies)
- MOO2 vs SEIV (18 replies)
- Starting levels for Empires (3 replies)
- MUCH Needed: Ability to Control Unit #s (4 replies)
- What's new with Se4 Trek? (13 replies)
- Just a couple easy abilities I would like: (5 replies)
- Computer players vs Human players (7 replies)
- A question about setting up designs. DevNullMod. (13 replies)
- Technology from captured facilities (14 replies)
- Warp point closing error? (15 replies)
- AI without maintenance ? (13 replies)
- Dose any think it would be good idea? (4 replies)
- Corparations (4 replies)
- The Spice must flow (8 replies)
- PLanetary and syustemary edicts POSSIBLE (0 replies)
- Cargo idea (16 replies)
- AI needs to be MUCH more aggressive (12 replies)
- bug...buuuug.....BUUUUUG!!! (4 replies)
- Taera Republic racestyle...finaly completed! (0 replies)
- cute trick in simultaneous game (2 replies)
- Dead Computer (2 replies)
- Points Generation? (2 replies)
- What are the benefits of a growing population? (1 replies)
- Difficult AI opponents? (10 replies)
- Question: Mines vs. Colony ships (6 replies)
- Population needed to operate Facility (11 replies)
- Atraikius (10 replies)
- Please explain no maintenance.... (2 replies)
- Are...you...ready? (2 replies)
- Mass genocide!!! (10 replies)
- Face of the Enemy (an endgame clash of fleets) (5 replies)
- Found a serious BUG in the demo (14 replies)
- Need advice after firs multiplayer PBEM (3 replies)
- Off Topic, BUT very good information (10 replies)
- Our First SEIV Rip OFF (6 replies)
- AI formation leader gets stuck (3 replies)
- Antimatter torp Question (5 replies)
- Need help/ideas (14 replies)
- Pictures (2 replies)
- Temporal Weapons Questions (8 replies)
- Can't Launch Units Remotely! Help! (18 replies)
- Best satellite design? (42 replies)
- Cloaked space yard ships (6 replies)
- missing featrures or RTFM? (9 replies)
- The Breen are done. (5 replies)
- Forum Bugs! (3 replies)
- Comming Soon (1 replies)
- The Fighter Stack - Awfully Dangerous... (1 replies)
- Newbie Questions (3 replies)
- Species 8472 done, and in the downloads section (4 replies)
- A question from a newbie (11 replies)
- Atmospheric modification plants are DANGEROUS! (9 replies)
- New events file posted (2 replies)
- I am really starting to love trading (2 replies)
- Boarding ships (0 replies)
- Changing name of a mothballed ship (4 replies)
- How many peole (off topic) (1 replies)
- pbem hosting hell! (19 replies)
- Remote Mining Economics (9 replies)
- The Academy (10 replies)
- Balance suggestions for new ShipSize (8 replies)
- 5 Carriers versus 2 Starbases (14 replies)
- What ship-based weapons kill troops on planets? (1 replies)
- Ultimate Ship Design (6 replies)
- One thing that I really dislike about SEIV (21 replies)
- Problem, can't load saved games! (5 replies)
- To AI modders (6 replies)
- Attacking with no movement points (5 replies)
- Disabling AI in PBEM games? (6 replies)
- Need 2 and 5 ton armor (1 replies)
- Check this out - a DesignCreation file that disrupts AI state (5 replies)
- Poor AI (8 replies)
- I want drones (9 replies)
- Damm (8 replies)
- AI needed (12 replies)
- Master Computers (9 replies)
- Zero Ship Support, how to do? (6 replies)
- Turn order in Strategic Combat (17 replies)
- Newbie question: fighters in the demo? (2 replies)
- Mod Pack (7 replies)
- Next Patch (2 replies)
- More Command Line options (13 replies)
- Enviromental Resistance (12 replies)
- Fixed seplanetsver071.zip bug (0 replies)
- Some questions about game (13 replies)
- went to end of game-findings (1 replies)
- Question for Atraikius/ other AI modders (11 replies)
- construction rate (13 replies)
- map-editor questions.. and some more (3 replies)
- Unique ruins techs (30 replies)
- Stats for Atraikius (4 replies)
- Organic AI not using organic armor in max-tech game (8 replies)
- What is your favorite Custom Race? (3 replies)
- Just got a GeForce 3 (8 replies)
- Primitive mod: a bust (7 replies)
- AI tech trade bug (21 replies)
- PBW site down (6 replies)
- Another stacked figher bug (I think) (6 replies)
- Help for New players (5 replies)
- My Ships won't fire their missiles (11 replies)
- Fighter questions (11 replies)
- What's up with missles and torpedoes? (17 replies)
- Resources Hack (28 replies)
- Daynarr's quadrant mod (2 replies)
- Ripper Beams (23 replies)
- Massive AI Satellite Overproduction (7 replies)
- loking for beta testers for Cylons (0 replies)
- Repairs (25 replies)
- Eyecandy ver 1.05 now uploaded (10 replies)
- will be releasing this afternoon (1 replies)
- My New Web Site (5 replies)
- 20 suggestions for SE IV (16 replies)
- Playing general (2 replies)
- Mega Evil Empire settings (9 replies)
- More Star Trek Ideas (1 replies)
- Another tedious Newbie Question (6 replies)
- COPYRIGHT ISSUES, RICHARD/ALL READ PLEASE!! (27 replies)
- AI Pathing Quagmire (4 replies)
- Dune shipsets??? Someone? (3 replies)
- Y'Gathian Free States Shipset Complete (0 replies)
- AI Production Halted Abnormally (7 replies)
- Worm Holes (2 replies)
- Suicide junkie please read this (9 replies)
- Found a bug (6 replies)
- suck em in, chew em up, and spit em out! (4 replies)
- Happiness and treaties (12 replies)
- in what race ? (4 replies)
- SEIV and stars! (4 replies)
- Carriers/(Don't Get Hurt) in Strategic Combat (13 replies)
- UCP Star Trek Races UPDATED (6-6-01) (14 replies)
- Sphereworld homeworlds????? (4 replies)
- Word on the Scrap/Retrofit bug? (1 replies)
- Do cloaks work? (5 replies)
- How do you...? (3 replies)
- Space Empires Haiku. (62 replies)
- Experience Question (4 replies)
- Is the LEGO shipset finished yet? (8 replies)
- Ship Designs (4 replies)
- Just Wondering.... (58 replies)
- Check out... (0 replies)
- The Face of the Enemy (Narrative) (0 replies)
- Anyone tried The Barbarian Horde strategy? (16 replies)
- Ministers as Ship Designers - Good or Bad? (5 replies)
- system with more than 10 worm holes ???? (5 replies)
- Neutral ships leaving their system (20 replies)
- Technology Research Suggestions (25 replies)
- I noticed a few odd things today. (8 replies)
- No system shield for you (12 replies)
- AI Attack Ships Versus AI Defense Ships (2 replies)
- Richard, I was wondering... (5 replies)
- The Face of the Enemy (Destroy this Ship!) (37 replies)
- Odd Thing I Noticed (7 replies)
- How hard do you expand? (7 replies)
- Moon Tricks (6 replies)
- Killing leader doesn't freeze AI ships (3 replies)
- Race Relations and Maximum Treaty Level (5 replies)
- Changes from 1.35 to current load... (27 replies)
- A little help?? (3 replies)
- PBEM refit issues - any answers? (5 replies)
- Help me improve me MOD (4 replies)
- Need Help- load error (10 replies)
- Multiplayer Games (7 replies)
- Anyone notice? (5 replies)
- Add-On question (6 replies)
- Simultaneous Movement (15 replies)
- Save game error (3 replies)
- Can mines be detected? (1 replies)
- Spaceyard Ship Bug? (1 replies)
- Tale of A Ship Idea That Failed (28 replies)
- Mod Websites (1 replies)
- Newbie Observation (8 replies)
- Base Space Yard bug?? (11 replies)
- Has anyone tried Reach for the Stars? (6 replies)
- Joined The SE4 Ranks! (5 replies)
- Play by Web now supports Play by E-mail (PBEM) & other features (7 replies)
- Population Disappearing? (19 replies)
- Anybody ever see Drake around here anymore? (0 replies)
- Apologies if this has been raised before but....... (7 replies)
- PlanetSize.txt and creating new Sizes (20 replies)
- 50% Cargo Containers on Transports (9 replies)
- Fix to movement problem (11 replies)
- Moon bug (6 replies)
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