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  1. Research Question (5 replies)
  2. "Unit construction only" Space Yards (17 replies)
  3. AIs and black holes (7 replies)
  4. OT: BOTF & WIN XP?? (9 replies)
  5. general modding question (3 replies)
  6. OT: Emperor of the fading suns (18 replies)
  7. What is going on with SE.org? (11 replies)
  8. MOD adjusting questions (7 replies)
  9. Red Alert! (21 replies)
  10. Populating asteroids? (5 replies)
  11. Speech Questions for Mods (1 replies)
  12. Alternate bitmap question (SEIV Gold) (2 replies)
  13. Imagemod requests here! (100 replies)
  14. MAYDAY.....Mod Help Please (2 replies)
  15. Unique tech areas?? (8 replies)
  16. SYSTEM TYPE? (2 replies)
  17. Son'a Command Released. (8 replies)
  18. Gryphin and Growltigga Thread (371 replies)
  19. TCP/IP of Gold Version Demo (1 replies)
  20. New race idea (5 replies)
  21. Tech Discussion (11 replies)
  22. colonizable homeplanet types only (4 replies)
  23. DERILICT SHIPS? (13 replies)
  24. Mock Drones (2 replies)
  25. Gas giants Good or Bad? (19 replies)
  26. OT: I'm Back!!(Finally) (10 replies)
  27. Newbie question. (5 replies)
  28. Has SE IV Gold gone Gold yet? (10 replies)
  29. Babylon 5 race ai issues (1 replies)
  30. Drone and Anti-Drone Tactics? (76 replies)
  31. Ultimate MOD balance (12 replies)
  32. Satellite Targeting Only? (2 replies)
  33. Bugs - Missing Planets and Class-Changing Units (2 replies)
  34. Lego theme (8 replies)
  35. The AI Strikes Back!! (18 replies)
  36. More moons for planetary defense? (10 replies)
  37. Last AI files for Aquilaeian Pyrochette for 1.49 (9 replies)
  38. Inelligence Projects (4 replies)
  39. What did I miss? (3 replies)
  40. Facility upgrade feature (0 replies)
  41. Small bug with design upgrade (3 replies)
  42. Newbie Q: computer player bonuses (4 replies)
  43. Help with Ai and component use (2 replies)
  44. OT- Argentina, what a country! (24 replies)
  45. Looking for Yohan (0 replies)
  46. Dark Wing Formations (7 replies)
  47. Newbie Q: Screen size ? (3 replies)
  48. AI Invasions? How? (9 replies)
  49. Palace? (5 replies)
  50. SEIV Gold Demo does *not* have TCP/IP (32 replies)
  51. Trade --- Give ,,Want (2 replies)
  52. Command and communication (2 replies)
  53. One empire, multiplayer? (15 replies)
  54. Illuminati and Starwolf Races updated with new ships. (6 replies)
  55. von Neumann Satilites (8 replies)
  56. Ancient Race too powerful? (29 replies)
  57. Any official Release Date? (3 replies)
  58. Official Image Collection (894 replies)
  59. Massivley interconnected systems. (10 replies)
  60. BTW.. (4 replies)
  61. New races-maintenance reduction (10 replies)
  62. OT: IF's testing (43 replies)
  63. Supply Ships (19 replies)
  64. PBW Server Problems--Take 2 (41 replies)
  65. Role Playing Mod (29 replies)
  66. Demo (11 replies)
  67. bitlist error? (7 replies)
  68. How do I? (15 replies)
  69. More 'peaceful' tech/components (esp. stellar manip) (8 replies)
  70. Newbie question about custom Races (3 replies)
  71. Custom Advanced Traits (14 replies)
  72. Comets (27 replies)
  73. PMed SJ? You have mail! (0 replies)
  74. Dev Mod (0 replies)
  75. Open-Ended Tech Levels? (24 replies)
  76. One thing that would make the game so much better (9 replies)
  77. OT-Any Sci-Fi Trivia Geeks out there? (6 replies)
  78. OT-Any Sci-Fi Trivia Geeks out there? (0 replies)
  79. Scenario Idea: Solar Nationalism (15 replies)
  80. OT: over clocking (4 replies)
  81. Internet Games (16 replies)
  82. Oddity with abilities (0 replies)
  83. UM question (5 replies)
  84. OT: Number of total Posts on site. (81 replies)
  85. SE4 Gold Release Date? (1 replies)
  86. Colony ships, for sale cheap! (75 replies)
  87. New Victory Conditions (1 replies)
  88. One of the Fate Shrine's ability... (4 replies)
  89. Scenario Editor in GOLD? (11 replies)
  90. what do you think of the racial techs? (36 replies)
  91. What is your favorite SE4 feature? (37 replies)
  92. favorite mod? (7 replies)
  93. SE3 original races (4 replies)
  94. A big thanks you from Shrapnel Games (14 replies)
  95. Abandon planet! (23 replies)
  96. TCP/IP (1 replies)
  97. Experience and race age (6 replies)
  98. Suggestion (6 replies)
  99. # of Posts (151 replies)
  100. newby's guide to ship and fleet strategy (97 replies)
  101. Gold question SEIV PBEM to TCPIP (5 replies)
  102. Future SEIVG support (5 replies)
  103. International ordering SE IV Gold - question (13 replies)
  104. Confusing Problem Need Help (4 replies)
  105. Religious Talismans on Planets (1 replies)
  106. emissive armor possible fix (13 replies)
  107. Too all using the klingons.... (2 replies)
  108. SEIV Gold rebate (3 replies)
  109. Question about cloaking (10 replies)
  110. A new Mod Idea (Look Here For Enlightenment) (15 replies)
  111. Covet Recon Intel Bug? (2 replies)
  112. Finite resources & value improvement plants (5 replies)
  113. Satellite Formation setting (9 replies)
  114. How about larger ship graphics (4 replies)
  115. Q for AI Gurus (4 replies)
  116. TDM mod and P&N mod (5 replies)
  117. Q on processing PBW turns manually (1 replies)
  118. Stealth Armour/Cloaking - possible bug (31 replies)
  119. Running a turn without all the files... (1 replies)
  120. Final History List - See if the new game is worth it.... (30 replies)
  121. SEIVG Q (7 replies)
  122. Damaging Warp Points (5 replies)
  123. Racial Differentiation (long read) (14 replies)
  124. Intel useless? (17 replies)
  125. PBW network problems. (53 replies)
  126. Number of Computer Players (13 replies)
  127. Repair (4 replies)
  128. Splitting the forum? (4 replies)
  129. A litthe Q' from me (7 replies)
  130. UM question (18 replies)
  131. Any free modders out there? (2 replies)
  132. Where to get SE4 custom maps (3 replies)
  133. Why Planet refuses to build? (23 replies)
  134. Looking for help in SCRIPTING (2 replies)
  135. stratagy & tactical website (20 replies)
  136. OT: Star Wars fans (9 replies)
  137. OT: Want opinions on Imperium Galactica II: Alliances (21 replies)
  138. Contacting Andreas Lescano (2 replies)
  139. Newbie Q on starting positions (4 replies)
  140. Nasty problem with strategy (12 replies)
  141. Imperium Galactica PBW game idea (2 replies)
  142. Win XP Issue (13 replies)
  143. Deathstalkers Full Modd, Version 1.2 (4 replies)
  144. Se4 1.49 AI Update Star Wars Empire 1 (0 replies)
  145. Gifting systesm away! (2 replies)
  146. Space Empires Roleplaying Community (7 replies)
  147. OT - Forum Decorum (54 replies)
  148. Ministers (4 replies)
  149. Newbie Intel Questions. Thanks! (4 replies)
  150. Newbie Mining Questions (3 replies)
  151. Message sending bug (13 replies)
  152. OT-A bug with the forum instant emotion icons? (3 replies)
  153. Opinions Sought (4 replies)
  154. Has anyone besides me been following this? (8 replies)
  155. Well, I have no life.... (34 replies)
  156. New Years eve day and stuck at work... (6 replies)
  157. trade disruption intel op (1 replies)
  158. Gold (1 replies)
  159. Overall Strategy and Massive Confusion (30 replies)
  160. Question on weapon platforms and troops.. (1 replies)
  161. New Age Ship Yards Revamped (0 replies)
  162. NEW IDEAS TO MODE ? (1 replies)
  163. OT- Favorite Sci Fi Ship? (44 replies)
  164. Gunboats and Components Questions (3 replies)
  165. Multiple planet captures (9 replies)
  166. what use is climate control facility? (8 replies)
  167. Game Bottleneck (15 replies)
  168. Troops (23 replies)
  169. Stellar Manipulation (18 replies)
  170. Capturing planets with moons (10 replies)
  171. Exploding planets and moons (2 replies)
  172. Richard any new updates (0 replies)
  173. XP support for SE4, other games (3 replies)
  174. With SEIVG coming out soon, Does any one still play SEIV? (16 replies)
  175. War and Peace Question (14 replies)
  176. OT - PS2 vs. Gamecube vs. Xbox (9 replies)
  177. planet rioting (6 replies)
  178. Team Mode Questions (2 replies)
  179. Waypoint graphic... (2 replies)
  180. Warlords! (0 replies)
  181. New Scenario Available (15 replies)
  182. Cloaked colony ships can't colonize! (1 replies)
  183. Would it be possible to edit the following AI parameters? (3 replies)
  184. TCP/IP Question (3 replies)
  185. What i miss from the old forums... (1 replies)
  186. Well... the Aquilaean AI certainly *does* invade planets. (3 replies)
  187. D/L Problems (0 replies)
  188. Latest Recommended Mod (4 replies)
  189. Devnell (1 replies)
  190. Kamikaze Ships used bei AI?? (12 replies)
  191. AI editors (2 replies)
  192. Question about System Ship Movement Delay Milliseconds (6 replies)
  193. Tech Levels (5 replies)
  194. New PBW game open: Adamant 003 (8 replies)
  195. Can a repair bay repair SM components? (4 replies)
  196. Need scenario ideas (21 replies)
  197. OT - Happy Holidays (2 replies)
  198. More Variety in Hulls? (SEV maybe) (0 replies)
  199. More Variety in Hulls? (SEV maybe) (3 replies)
  200. Off Forum - Lord of the Rings (62 replies)
  201. Doctors vs Lawyers on SEIV PBW -Public Challenge (6 replies)
  202. Frustration (balance) (46 replies)
  203. Nation Challenge (attn: Dogscoff & Growltigga) (31 replies)
  204. Automated games (7 replies)
  205. Off Topic DO NOT BUY CIV 3 (93 replies)
  206. mines and mine sweeping (6 replies)
  207. Need help with PBW (5 replies)
  208. ship is out of supplies.. question (8 replies)
  209. Strategic combat - a couple of Newby questions (30 replies)
  210. Creating Groups in tactical combat (5 replies)
  211. Genesis device (4 replies)
  212. Squids in Space (1 replies)
  213. HELPDefensive issue (10 replies)
  214. S.J.... (0 replies)
  215. Gold Demo Released ??????? (2 replies)
  216. An Idea for SE V (5 replies)
  217. History File for Intel--- Request (5 replies)
  218. Tampa Gamer, (2 replies)
  219. Satellites and Supplies (2 replies)
  220. Facilities (15 replies)
  221. Newbie PBW question: Uploading shipsets? (2 replies)
  222. Experimental Game on PBW (3 replies)
  223. Gosh, it's so quiet! (16 replies)
  224. The Deathstalker Mod has been posted (3 replies)
  225. Cylons (36 replies)
  226. Mega Evil Empire - Triggered once or every turn? (9 replies)
  227. MVP (5 replies)
  228. Two New Races Completed (1 replies)
  229. Practical use of long range scanner jammers (6 replies)
  230. Artists, Shipset designers, and other creative types, please read. (80 replies)
  231. Deathstalker Jumps on the Modding Bandwagon (2 replies)
  232. What is the Point? (2 replies)
  233. New game open on PBW (0 replies)
  234. NEOMOD feedback (0 replies)
  235. Opinions on My First ShipSet (17 replies)
  236. How is the Gold edition BETA test coming along (1 replies)
  237. Mega-Evilness (2 replies)
  238. Question about Gold (1 replies)
  239. Satellite question (4 replies)
  240. mothballing ships? (5 replies)
  241. OT-Baseball or SEIV (4 replies)
  242. Ultimate Mod link? (10 replies)
  243. New Race Preview (UFA) and other (5 replies)
  244. To: Admin, RE: sig problems (2 replies)
  245. SETI@HOME Easter Egg! (15 replies)
  246. Pure Energy (6 replies)
  247. Gold Demo (2 replies)
  248. Borg Variant AI v1.49c posted (0 replies)
  249. An idea for AI ship weapons (9 replies)
  250. Update to Mod-pack Jraenar, Klingons, Praetorian, Romulan, Shadows and UkraTal posted (3 replies)