View Full Version : Space Empires: IV & V
- repair (1 replies)
- GAME OPTION: Players can only colonize home planet type (1 replies)
- AI and Black holes??? (0 replies)
- AI Tactical Comabat Strategy (2 replies)
- SunDevil's AI Mod 1.02 (8 replies)
- Empire experience points (2 replies)
- v1.27: Have fixed AI_Research files - again.... (6 replies)
- Realistic unit building (11 replies)
- Retrofit ship (base) design calculator (0 replies)
- 1.27: Back to the AI schizophrenia ? (7 replies)
- Engine - Movement Point Bug? (3 replies)
- Any kind soul out there? (8 replies)
- This game is GREAT (0 replies)
- Instead of new patch how about just the text file? (3 replies)
- New armour for troops and fighters (0 replies)
- MM and Shrapnel - THANKS (0 replies)
- AAAAAaaaaaaahhhhhhhhhhhhh (3 replies)
- Warning-Change these before next game (6 replies)
- New Patch (2 replies)
- Trouble loading the new, new patch (21 replies)
- NEW PATCH UP!!! (4 replies)
- Supply usage for Stellar Manipulation (2 replies)
- Automated PBEM management? (2 replies)
- New Patch bug? (1 replies)
- Anyone know what these mean? (2 replies)
- Mod System Analyised (long) (9 replies)
- No Maintainence a Feature?!?! (18 replies)
- Help For SEIV Newbie (2 replies)
- mods and 1.27 patch (0 replies)
- V1.27 - AI Still Seems to always have 4 items in Research Queue (4 replies)
- MOD directory (6 replies)
- Big Fat Bug (20 replies)
- Repairing components (10 replies)
- Blackline file changes for Modders (15 replies)
- Manipulating SE IV data files (0 replies)
- What are the impovements for Ver 1.27? (1 replies)
- New patch bug? (1 replies)
- New Anti-Proton beams? (5 replies)
- Patch 1.27 and mods (10 replies)
- 2001 SE4 AI Challenge (19 replies)
- Massive Space Yards (11 replies)
- Conquered Races and Colonization (1 replies)
- Scenario/Map making (0 replies)
- AI actually intelligent!! Thanx to modders (3 replies)
- Font Reminder (2 replies)
- Just a bit of help... (4 replies)
- Event modding (2 replies)
- Can someone help me? (1 replies)
- Is starbase design with all resources equal possible ? (4 replies)
- Sensors (7 replies)
- Building New Planets (48 replies)
- Retrofit cost formulae ? (1 replies)
- Biggest Fleet Ive seen (9 replies)
- RFC: Thoughts on New Features (11 replies)
- Shipping Problems.... HELP!!! (2 replies)
- MULTI-PLAYER (3 replies)
- cumulative systemwide building bonus warning? (4 replies)
- Patch Question (2 replies)
- More racial traits ideas (2 replies)
- Stacking (15 replies)
- New Patch Info Thread (34 replies)
- component damage (5 replies)
- Newbie impressions (6 replies)
- Uprading ship design (hull relatad) (20 replies)
- confused on EMP files (3 replies)
- OK wheres this patch (13 replies)
- TG Contest and upgrading designs in queues (19 replies)
- Never enough Tech's, here's some ideas (0 replies)
- Never enough Tech's, here's some ideas (8 replies)
- Rebelious Planets (20 replies)
- Range Check Error (6 replies)
- Warp Drive (7 replies)
- Scenario Editor, where is it? (12 replies)
- What is Omnipresent View (4 replies)
- Romulan, Cardassian, and Ferengi Ship Sets (13 replies)
- New in town (0 replies)
- BEST PLACE FOR SHIPSETS--NEED A LINK! (2 replies)
- What is the effect of ....... (5 replies)
- Potential Bug...someone else try and confirm? (1 replies)
- Reinstalling SEIV (12 replies)
- Making neutrals a bit tougher... (6 replies)
- Problem with Norak research... (1 replies)
- Game Stories (96 replies)
- Need Plague Help (6 replies)
- How in the heck are production Mods calculated?!? (6 replies)
- Plagues (3 replies)
- Did the latest mod-pack fix the base bug? (1 replies)
- Can't colonize gas giants (11 replies)
- Adding Chlorine atmosphere. ?? (8 replies)
- Starting Techs (5 replies)
- Preventing Domino Surrender? (18 replies)
- Fire Rate of weapons (5 replies)
- Free Ships cheat? (9 replies)
- Artist Needed (6 replies)
- Access violation (3 replies)
- Enemy Ship Data (3 replies)
- OT - We never landed on the Moon (13 replies)
- Can some atmosphere be changed to none ? (19 replies)
- What atmosphere type have RWs ? (7 replies)
- TG contest and system facilities bug ? (14 replies)
- 11 out of my 12 planets riot all at once!! :-O (4 replies)
- I am a BAD boy! (8 replies)
- New Romulan Ships (6 replies)
- historic ships names (0 replies)
- Is it safe to Assume.... (1 replies)
- What the ....? (9 replies)
- The 2000 unit limit (13 replies)
- "Personality Groups" Error (3 replies)
- How do I deploy a Weapons Plat? (3 replies)
- Emergency propulsion on starbases (3 replies)
- Mixed pop. on planets (4 replies)
- Darlok Stealth Pak Add-On (1 replies)
- 'Dark' Earth Alliance (4 replies)
- Any hints on modding .txt files (1 replies)
- Race experience (2 replies)
- Quadrant types???? (1 replies)
- Is Anyone working on the default races? (13 replies)
- New Idea for S.E.4? (6 replies)
- Do not send someone se4.exe (16 replies)
- AI Mod Pack 1.50 Posted (24 replies)
- Questtions about downloaded races (3 replies)
- Do Planets need Cargo facilities? (18 replies)
- Are Racial modifiers additive (14 replies)
- Space monsters (34 replies)
- Setting racial rivialry (5 replies)
- AI Human Mega Evil Empire Score Percent:= 170 (3 replies)
- How many Facilities.... (7 replies)
- Here's a question for you.... (3 replies)
- Remote Mining (7 replies)
- Best turn based strategy game (4 replies)
- Sequence of actions?? (2 replies)
- Newbie question--autolaunch? (12 replies)
- Post-1.19 patch (10 replies)
- SEOR Fleet from USY is missing two files (7 replies)
- Lost 3 planets toi enemy intel ops. help! (2 replies)
- Request for Modders - Readme conventions (0 replies)
- Request for Modders - Readme conventions (1 replies)
- An Interesting Anomoly (6 replies)
- The One thing that drives me mad (8 replies)
- Combat movement points (3 replies)
- STAR WARS and STAR TREK (3 replies)
- Game map too small (10 replies)
- Good TG contest map available (34 replies)
- modpack and defense base bug (2 replies)
- Server (3 replies)
- Color depth weirdness (4 replies)
- I also got Geoschmo! (1 replies)
- AI wanted (6 replies)
- Armor types (2 replies)
- Native races (4 replies)
- Can someone please make a SE3 tech mod (2 replies)
- Cloaked Ships Rules for Tactical Combat? (2 replies)
- Component Enhancement Data File (6 replies)
- Can't discharge my weapons platform (1 replies)
- Race characteristics:Attack (1 replies)
- Mobile Defense "Bases" (1 replies)
- Galcatic Empires (0 replies)
- SE4Galaxy! (0 replies)
- Engines per move. (Old SE3 thing, different reason..) (0 replies)
- Questions to Devnullicus about mod (0 replies)
- Standard races (2 replies)
- Waypoints (3 replies)
- New Shipsets up at Universal Shipyards (2 replies)
- Value of Fighters (13 replies)
- Hot to invade a planet, HELP! (7 replies)
- Newbie question? Which MOD should I use? (5 replies)
- Diplomacy problems (7 replies)
- Warp Point warfare (1 replies)
- Aaron/Richard/Beta Testers (6 replies)
- resupply in space? (2 replies)
- Bug - Asteroid w/ sphere/ring world (13 replies)
- BUG (4 replies)
- Shrapnel... (2 replies)
- Bugs / Improvments (0 replies)
- Tech Levels in Excell Spreadsheet format... (27 replies)
- SpacePorts + Research Centres: bug? (4 replies)
- Default "YSR" = On ? (4 replies)
- Oh MY GOD I SCREW UP BIG TIME (1 replies)
- Massive Planetary sheild not working (2 replies)
- Well another all night SE IV gameathon (2 replies)
- THE best strategy game of all times! :D (28 replies)
- Off TOPIC (7 replies)
- Valuable property (7 replies)
- Colony question from a newbie (4 replies)
- Upgrades to Weapon Platforms, How? (4 replies)
- Marty Ward/Sun Devil - Race Files (7 replies)
- Newbie question (5 replies)
- How Do you get the CD? (3 replies)
- Remote Launch and Combat Sim Bugs?? (3 replies)
- Race characteristics - what's hot... what's not (22 replies)
- A new type of game (1 replies)
- Did anyone notice this? (7 replies)
- Patch (and other) Questions (3 replies)
- Frozen between turns. (1 replies)
- The Long Wait... (8 replies)
- Neutrals outside of their system (9 replies)
- research (4 replies)
- Ruin Technologies (2 replies)
- For all the people who argue about physics! (6 replies)
- Newbie Strategy Guide (21 replies)
- Atmospheric converter (2 replies)
- Newbie Question: Ring/Sphere worlds (2 replies)
- New Mod Posted - Have fixed faults in AI Research files (15 replies)
- Supply questions (26 replies)
- Help! Ran out of stuff to research!! (39 replies)
- Ah needs a new home! (1 replies)
- Has anyone ever seen AI use troops and capture a planet (19 replies)
- Thanks to all the modders (0 replies)
- Diplomacy, limited wars, etc... (11 replies)
- Posted my new MOD... (1 replies)
- Handy Dandy Patch Changes Reference List (5 replies)
- Broken(?) Battle question..... (0 replies)
- One-stop-shopping for mods? Stronger AI? (3 replies)
- Losing Research and Intel Points? (2 replies)
- The Eco Challenge (1 replies)
- Tug Boats (4 replies)
- Tampa Gamer - a question (3 replies)
- Major Disappointment (26 replies)
- Formations (10 replies)
- Question for Beta Testers on the new AI (17 replies)
- A strat that you may want to consider (3 replies)
- Massive loss of fighters - please help!!! (10 replies)
- TG contest question (31 replies)
- Home Planet in a black hole system (10 replies)
- Mines vs Shields and Armor (4 replies)
- Sound Mod 1.01 Posted (46 replies)
- Next Patch Suggestion (39 replies)
- Black Holes have me Boxed in Corner: How to Warp Out (6 replies)
- Armor, Shields and Damage (FAQ): Correction (8 replies)
- Interview With Aaron Hall (22 replies)
- Mining Stations (1 replies)
- Using Ministers (3 replies)
- Pop Bonus Problem (6 replies)
- mall@shrapnelgames.com (5 replies)
- turn vs simul. pains (10 replies)
- Editing Data Files (3 replies)
- Null-Space superior to Phased?? (21 replies)
- Modders-continue mods in light of impending patch? (7 replies)
- Review... (4 replies)
- Would anyone be interested in more planet development? (23 replies)
- File Lookup data mod which needs implementing. (10 replies)
- Troops vs Militia (14 replies)
- Game Freeze in Combat (1 replies)
- Range Check Error (1 replies)
- organic armor (3 replies)
- How resources affect the score ? (1 replies)
- Should score be based on firepower? (11 replies)
- Worker culture on strike? (5 replies)
- Alien Races (22 replies)
- Empire wide facilities (11 replies)
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