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  1. Colonization mod question (4 replies)
  2. Rendering Programs (20 replies)
  3. Google is Leeching Bandwidth! (11 replies)
  4. Anyone want to join SE4 D&D group? (1 replies)
  5. OT: IP address (16 replies)
  6. 100 anything versus 100 Crystalline Ships (44 replies)
  7. Does this manoveuer work? (1 replies)
  8. (OT) Computer question (3 replies)
  9. Need race and infantry picture (9 replies)
  10. Replacement needed for Highliner Mod game. (6 replies)
  11. when I looked at it I saw a ship set (20 replies)
  12. A Sincere & Hearty Thank you (3 replies)
  13. New Ship Set: The Star Jackals (SJ) (24 replies)
  14. Semi OT: My silliness, the forum, and links (2 replies)
  15. Some newbie questions (7 replies)
  16. New mod in development: RTS Mod (3 replies)
  17. List of races working with the lates patch?! help (25 replies)
  18. OT-Half-Life 2 is a great… (19 replies)
  19. More proof that no good deed goes unpunished (41 replies)
  20. Naive question about PBEM (2 replies)
  21. Coding for universal colonizer? (6 replies)
  22. OT- Good Spam article for everyone to read (0 replies)
  23. Puppet political parties on zero population planet (7 replies)
  24. Fleet vs. Ship Tactics (8 replies)
  25. Changing password for withdrawn player? (1 replies)
  26. Window mode (5 replies)
  27. Anyone interested in a playable B5 mod, read here (28 replies)
  28. (Semi OT) portable SEIV (11 replies)
  29. Repairing Emergency Propulsion (7 replies)
  30. Adamant 13 error! (4 replies)
  31. urgent: sat-launching in simultanus games ? (5 replies)
  32. Is there a way to make SEIV more challenging? (31 replies)
  33. Hey Anklebiters players (4 replies)
  34. Ressupling Shpis (9 replies)
  35. I dunno, guys... (41 replies)
  36. First Time (15 replies)
  37. The Icaran Imperial (0 replies)
  38. Combat Sensors On Units? (3 replies)
  39. How can i destroy these ship class? (22 replies)
  40. Pick a planet ... pick an atmosphere (3 replies)
  41. [OT] Chinese & Indian names. Need help for writing (15 replies)
  42. ExMod 1.10 PBW Game Started! (6 replies)
  43. Slow Forums (24 replies)
  44. Suicide Junkie (6 replies)
  45. Damage to planets (3 replies)
  46. Which planet/atmosphere type do YOU pick ? (29 replies)
  47. Any Unique tech mod out there? (6 replies)
  48. Tractor Beams for tugs (6 replies)
  49. Space Empires Greeting Cards (3 replies)
  50. Status of SE:V? (9 replies)
  51. Question on turning off tech (1 replies)
  52. Poll (31 replies)
  53. Evidence That Your An Idiot Emperor If: (88 replies)
  54. WAR! (15 replies)
  55. Does This Look Familiar? (17 replies)
  56. OT:Tempted to get this book (40 replies)
  57. New simple mod idea (3 replies)
  58. Replace or Perish (Intro 101 and HMShakedown) (2 replies)
  59. SE.net ModWorks Launched! (19 replies)
  60. OT: Anybody got Daggerfall to run on WinXP? (13 replies)
  61. Replacement needed in Return To Hell. Good posit.! (4 replies)
  62. Star Trek mod, tech probs (2 replies)
  63. Armor & Shields On Units... (23 replies)
  64. Modifying Ship Speeds (2 replies)
  65. I just saw an Aurora from my house! (4 replies)
  66. Eosphorus and Hesperus (Pictures) (4 replies)
  67. Star Wars (10 replies)
  68. OT - The Incredibles (7 replies)
  69. Tactics Question for You guys (11 replies)
  70. OMG (23 replies)
  71. Icara Shipset (mostly done) (9 replies)
  72. PBW Experimental Map game, open for players!!! (5 replies)
  73. Pointer Mod -- v1.2 Released (90 replies)
  74. Map making FAQ? (2 replies)
  75. New SE4 Total ConVersion Mod "SMod" open on PBW (24 replies)
  76. Episode III teaser out (24 replies)
  77. Problem with planets (4 replies)
  78. OT: Apologies (10 replies)
  79. New Shipset I'm working on (8 replies)
  80. Mod Errors on Start Up (5 replies)
  81. All-uniques mod? (7 replies)
  82. (OT) Instant Messages (19 replies)
  83. OT: US National debt (35 replies)
  84. SE3 mod for SE4 (41 replies)
  85. OT: I have started making a few games... (38 replies)
  86. OT: Hi Jack, Take my Thread Please. ;) (48 replies)
  87. SE IV Humor (1 replies)
  88. Playing for 4 years and still learning (16 replies)
  89. OT: Links (14 replies)
  90. My new SE:IV Website! (32 replies)
  91. US Election and Supreme Court (48 replies)
  92. Dark Nova 4 Question (6 replies)
  93. (OT) BOOM!!!!!! (7 replies)
  94. (OT) ZZZZZIIIIITTTT!!!!! (12 replies)
  95. I have new Components to Add to Image Mod (1 replies)
  96. Modding the A.I. Bonus (5 replies)
  97. OT: Anyone know of any other good TBS games?? (36 replies)
  98. Old files accumulating in Savegame folder (1 replies)
  99. OT - Bittorrent (4 replies)
  100. OT : Reading Suggestions - Military SF (27 replies)
  101. Is It Fate? (3 replies)
  102. OT Poll: Amount of Sleep... (35 replies)
  103. OT: War to End All Worlds (16 replies)
  104. GridTechs, compression and HD space. (18 replies)
  105. Devnull exploit (5 replies)
  106. Question on Weapons Creation (3 replies)
  107. Integer Overflow caused by modding counter-intel (7 replies)
  108. Gmail invites (14 replies)
  109. Warp Weapons (7 replies)
  110. Need Opinions On Ship Texture (24 replies)
  111. OT: Traffic patterns...Fluid dynamics (7 replies)
  112. Cloak Detection with engineless ships (9 replies)
  113. OT: Moon eclipse (16 replies)
  114. Need advice from FanFic writers (11 replies)
  115. Advance Notice - Tesco Availability (7 replies)
  116. Invalid Data Files error (2 replies)
  117. Where Do You Live (49 replies)
  118. New devnull PBW game (0 replies)
  119. OT: Windows Optimization? (51 replies)
  120. Crew insurrection as a random event (2 replies)
  121. From the Begining New Chapter Added (9/12/06) (396 replies)
  122. OT - Gone Gold Web Site? (1 replies)
  123. Computer Virus & Allegiance Subverter (3 replies)
  124. [OT] Music - Grindcore / metal fans. (1 replies)
  125. Making a (Much smaller than the Last one) mod (9 replies)
  126. About damaging components (6 replies)
  127. OT - That ghost... is it just me? (7 replies)
  128. Ramming ships can't ram planets (6 replies)
  129. Dreadnoughts vs Baseships (14 replies)
  130. Trade agreements (9 replies)
  131. Mothballed units (3 replies)
  132. Fighters fighters fighters (9 replies)
  133. Can you "use up" a Security Station? (7 replies)
  134. Supply ...Can`t Get There from Here (14 replies)
  135. PBW Question (2 replies)
  136. Newbe-how depoy Robos, Mines, etc... (5 replies)
  137. "Star is unstable an unstable core..." (2 replies)
  138. An important question to hardcore SEIV strategists (25 replies)
  139. MyPrecious Is Gone (35 replies)
  140. Does damage carry over? (9 replies)
  141. Best mod's (18 replies)
  142. Tractor/Repulser Beam (12 replies)
  143. OT: Notebook OS (8 replies)
  144. Miniaturization (5 replies)
  145. going nuts on retrofit (13 replies)
  146. (OT) Honor Harrington (29 replies)
  147. New Forum Updates (0 replies)
  148. Periodic Rebootings... (24 replies)
  149. Space Empires IV - Board Game! (30 replies)
  150. Another BoB rerender preview. (21 replies)
  151. space empires V? (2 replies)
  152. SE V Status (16 replies)
  153. whats the math on mining bases? (11 replies)
  154. problems with space combat in pbw games (5 replies)
  155. Gamey tactics discussion thread (40 replies)
  156. How do you make peace with an AI empire? (5 replies)
  157. Call me Dr. Atrocities. (19 replies)
  158. OT: Calander program (7 replies)
  159. Ascendancy Mod Idea (need some help) (48 replies)
  160. Using multiple mods? (11 replies)
  161. Anti-Diplomacy AI (2 replies)
  162. Don't Get Hurt strategy messed up in 1.91??? (4 replies)
  163. Race Designing Idea (4 replies)
  164. New "Cultures.txt" (3 replies)
  165. The Truth About Space Empires IV (34 replies)
  166. B5 Mod questions... Pathfinder?!?!? (4 replies)
  167. Mining a Sphere World (12 replies)
  168. OT: Farscape The Peacekeeper Wars (4 replies)
  169. Population growing happier (2 replies)
  170. How do I turn off Overclocking?? (29 replies)
  171. (OT) POWER of the Web (and apologies) *DELETED* (31 replies)
  172. Geo, check your PM's - 911! (0 replies)
  173. The Cloaking Minister and Minesweepers (12 replies)
  174. Diplomacy problems (13 replies)
  175. Use of a "dead" system. (4 replies)
  176. A poll on three components (20 replies)
  177. Possible to trade/steal unique tech? (3 replies)
  178. Is there any way to... (3 replies)
  179. Modding Question Please Help (10 replies)
  180. OT - Big Brother is living in Florida (13 replies)
  181. Look out! It's a new avatar.. (5 replies)
  182. Furbal VI on PBW (25 replies)
  183. Turtle Tactics: load-move-launch, load-move-launch (6 replies)
  184. Tesco, PBW2 forum? (4 replies)
  185. Imperial Navy (starter pics) (9 replies)
  186. Planet names on map? (8 replies)
  187. PBW Q (8 replies)
  188. Trading Technology with AI (3 replies)
  189. Mine units and maintenance. (1 replies)
  190. Proportions Mod Version 3.0.2 available (5 replies)
  191. OT - To David Gervais re: Red Green (5 replies)
  192. A Pretty Ship (15 replies)
  193. Automatic minefield tag removal (11 replies)
  194. Forgetful Sentries (8 replies)
  195. Funny Thing (7 replies)
  196. OT: Eric Henry & a picture (32 replies)
  197. SEV- Suggestions on Ruins (23 replies)
  198. Reactor Modding (6 replies)
  199. more on shipyard use (4 replies)
  200. Two small gameplay questions (10 replies)
  201. Three questions for you pros (27 replies)
  202. Strange Error Message (7 replies)
  203. SE5 Right-Click (4 replies)
  204. OT: Help (2 replies)
  205. OT - Humor Analysis (10 replies)
  206. OT: Contempory Best SciFi Series Ever (26 replies)
  207. this Strategy must be broke (41 replies)
  208. OT: Free Anti Virus Program (13 replies)
  209. New PBW Game - All Rock 3 (9 replies)
  210. Missiles and Experience (21 replies)
  211. To Atrocities, Concerning a PM (7 replies)
  212. Is It Just Me Or.... (21 replies)
  213. SE4 Modder Question (21 replies)
  214. 4 years (11 replies)
  215. Question on Planet Improvement (13 replies)
  216. Request - Mod Launcher Source Code (13 replies)
  217. Unique tech from ruins (16 replies)
  218. Modding EXE (2 replies)
  219. Facility Mod Idea (1 replies)
  220. Troop transport assaults partner's planet! (6 replies)
  221. OT: Gandalph, your sig is missing an article (17 replies)
  222. Choosing AI (2 replies)
  223. Nebulae, visibility, and skulking... (6 replies)
  224. alarikf back, will do turns in a few hours.... (2 replies)
  225. Newbie AI Writing Thread (3 replies)
  226. New idea for se5 (1 replies)
  227. Will some Guy please pick up the courtesy phone. (3 replies)
  228. What is the difference between SE4 and SE4Gold? (11 replies)
  229. Planets pic determined by Atmosphere. (7 replies)
  230. New Adamant Mod Game with RPG required. (80 replies)
  231. Optional Field (1 replies)
  232. Request for explanation, please (9 replies)
  233. OT: Happy Thanksgiving! (6 replies)
  234. OT - US Presidential Candiates Arrested! (157 replies)
  235. BEST NONE EQ FORUM (2 replies)
  236. Oops! (3 replies)
  237. OT: For Real Or Just Hollywood (12 replies)
  238. Unoffical SE IV Patch Version 1.91.1 (21 replies)
  239. How do you get a Mine Layer to repeat its order? (6 replies)
  240. Alarikf gone this weekend (1 replies)
  241. OT: Consecutive workdays (8 replies)
  242. Antares Mod preview (12 replies)
  243. Malfador Website (22 replies)
  244. David Gervais (3 replies)
  245. Strategy Mod (3 replies)
  246. I Wonder (6 replies)
  247. OT: Narf has gone looney and wants to GM.(Edited2) (2565 replies)
  248. Obscure, unintuitive and unforgiving (38 replies)
  249. What is the weapon of your choice, and Why? (46 replies)
  250. OT: Getting a head...(3d art, Updated) (14 replies)