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  1. Engine destroying weapons
  2. No luck getting TCP/IP to work
  3. ? about VehicleSizes.txt
  4. CIV3 TO SE4
  5. WOW SE3 HAD A PUBLISHER!?
  6. Combat Sensors & Multi-Plex Tracking
  7. Diplomatic Distance
  8. Something I'd like to see in the game is ...
  9. Ship design musings
  10. Range check error?
  11. Best ship size?
  12. Proportions 2.4 -- Some questions
  13. Lord Kodos
  14. Is the total number of ship designs ...
  15. All new BREEN
  16. Hey, this game is pretty fun!
  17. Tech Progression Formula?
  18. Those Vaxins are great....
  19. Remote miming question.
  20. Is it New Math?
  21. Planetary Populations
  22. Diplomatic Mega Evil
  23. Plague Bomb Damage
  24. Scenarios
  25. Spot open in Star Trek Final Frontier game
  26. Another research tree question
  27. Don't go away, ability!
  28. Vehicle size question
  29. SE4 Modder Ver 1.76 (updated for ver 1.91)
  30. The Cleansing Part II
  31. Replacement Player Needed for Adamant 006
  32. Ministers build wrong way
  33. TDM Modpack
  34. Kill the AI
  35. Where is the Voyager Scenario?
  36. New game idea
  37. Attn: Richard/Malfador: Palace use idea
  38. Modding - Gold vs. Standard
  39. PBW offline
  40. roleplayer's wish
  41. Following Command
  42. Q&A Down Loads
  43. New tech idea - Launch Lasers
  44. Balancing Intel
  45. Balancing Defensive Bonuses
  46. Balancing Race Construction
  47. PBW Replacement Player needed for Adamant 004
  48. Proportions 24hr- new player needed
  49. Fresh Meat
  50. Why are the Eee the most dominating AI?
  51. Positive Events
  52. Advice for creating Lexx's Divine Order?
  53. malfador-off topic
  54. Image limits???
  55. race new techs - race tech files
  56. Spreading human players?
  57. Specialized Ship Designs
  58. standard to tactical movement
  59. Off Topic - Question for ye olde computer geeks
  60. Local Surrender
  61. ship limits and surrender
  62. picking up troops after ground combat
  63. Range Check error everythime I use a ship, help!
  64. Ability stacking question
  65. Happiness and ship construction
  66. Missing shipset idea
  67. How dumb is the AI/Are U ?
  68. Return of Shrapnel Party Thread
  69. OT: Peak inside....
  70. To: CSA Confederation
  71. All new 8472 (New ships and everything)
  72. Problem finding a TDM link
  73. DevullMod or TDM-ModPack
  74. PBW's Back Up
  75. Bug in play Movement log
  76. Auto-Regenerative Shielding
  77. Fleet limit ?
  78. General Question
  79. counter intelligence
  80. Whence Your Moniker?
  81. Are my Borg ships too dark?
  82. request for Fleet Formation UI change
  83. Cloaking question
  84. New PBW Game Idea
  85. New game idea for PBW...
  86. gold questions / remarks
  87. Yet Another PBW Game Idea (YAPGI)
  88. Do Not Look At This!
  89. combing other shipsets with TDM mod
  90. Question about Weapon Mounts!?!?
  91. Limit for ship damage resistance?
  92. Q - shielded fighters and anti-shield weapons
  93. Redundancy is good, but Q Rx + 2 x Solar coll?!
  94. TDM races
  95. Nasty Drone Bug Reported
  96. An Idea....
  97. *Strange* behavior using P&N ... possible bug
  98. Seeding system?
  99. Attack decision
  100. Where's the patch?
  101. Why must RCE's be fatal?
  102. Use of Ministers
  103. Scoring?
  104. All New Borg (All New Ships)
  105. OT: The FBI Hacked My Computer
  106. Other SE4 Forums
  107. Question about stacking for units/fighters/sats/etc.
  108. anyone get their SEIV Gold rebate checks yet??
  109. Strategy talk: How to use drones
  110. An addition to the next patch I'd like to see ...
  111. Does the AI use creative tactics?
  112. Modding - Population/Space Yard
  113. Wish list: The 'I' in AI
  114. PBW STATS
  115. How do they do it?
  116. Combat result
  117. New PBW Game - Force of Alliance
  118. Fighters are tractor beams
  119. Interesting Stellar Abilities info...
  120. Making a new race, D-Generation X!
  121. Uhmm a little OT
  122. Tales of Known Space
  123. Can't run TDM 3.11 full installer on XP / 2k
  124. system maps, scale, and such
  125. OT: Babylon 5
  126. Are fleet/ship training facilities all that useful?
  127. Rifts
  128. Component modding quetsion. Is it possible...
  129. Other Mod Ideas...
  130. Router Question..
  131. Richard read please
  132. Sound in mods
  133. Mine balance suggestion
  134. Really stupid question.
  135. RCEs & Non-Newtonian in a QNP Universe
  136. Why don't the lazy bastards attack?
  137. Excel format Tech Tree?
  138. How do you submit turns to PBW
  139. Fighter/Supply Bug
  140. Asteroids
  141. OT_ MOO3
  142. Questions, part 5
  143. Another drone bug?
  144. Black Hole! Panic stations!
  145. Now, be Honest
  146. Ship Model Info please ...
  147. OT: Music
  148. OT: BSA
  149. Editing Tool
  150. Sight Level Display
  151. Log message for exploring a system?
  152. When will the next patch be out?
  153. What's up with PBW?
  154. Alien race information poll
  155. Want your custom AI on PBW?
  156. Bad Homeworlds and Gas Giant races
  157. “Environmental Controls” Facility
  158. Bug report, v1.67
  159. What the...
  160. Proportions 2.4.2 released
  161. Suicidal Ships?
  162. Fighters, Warp
  163. Paranoid pollsters
  164. Scrapping Weapons Platforms?
  165. New component and screwy design
  166. Modding, I must be doing it wrong!
  167. files to send in case of error ?
  168. MOD TOOLS STICKY
  169. Modding Mishaps
  170. Territories 3069?
  171. Problem with ship designs & scanners (1.67)
  172. Ally ship designs
  173. Race AI creation
  174. The Power of Stellar Manipulation
  175. Eclipse avatar
  176. Drone attack bug?
  177. How do you beat the Talisman?
  178. Design Names Text File
  179. TDM ?
  180. Weapons Mounts?
  181. Is the AI that smart
  182. Attn: Rollo
  183. question concerning ordering
  184. Can't download TDM3.11
  185. Ship Icons - Too Dark?
  186. I must be good at picking empires..
  187. Planet Targetting order
  188. Trading Pl ... er ... Planets!
  189. Communication ethics in PBW
  190. Any players in Richmond? or nearby?
  191. Which mod is best?
  192. How many active players these days?
  193. Ask not what SE4 can do for you but...
  194. Racial Traits and summary of technology
  195. That really @#$$%^
  196. Happiness
  197. A thought - probably expressed before, but ...
  198. It's not cheating is it...
  199. Ship Design Questions
  200. Your Version of SE4.
  201. re - cloaking
  202. Alligiance Subverter
  203. Sphereworlds and Ringworlds
  204. Master Computer bug?
  205. Happiness...driving me to dispair
  206. TCP/IP game ports
  207. "realistic" ship design.
  208. Help on AI here
  209. Cytherian Empire? Help!
  210. How do you claim a system?
  211. Ship design question -- #2
  212. My thoughts on ship sizes.
  213. LRS question
  214. Capture/trade bug
  215. Question about P&N 3.0
  216. OT- #SE4 on gamesnet.net
  217. Planet Plague
  218. Gumbian shipset now available at PBW
  219. Adding Ring and Sphere Worlds
  220. Comm error recieving gifts??
  221. My very own mod (lol). Help?
  222. Clusterwars!.........??????
  223. Map Designing Thread.
  224. How soon do you research Intelligence?
  225. Training fleets/ships - question
  226. fleets not attacking colony ships
  227. planetary/system facilities
  228. newbie q: How big are ring/sphere worlds
  229. 320.2! 301.5, 311.3, 65.4
  230. Modding question - component bitmap
  231. 1.67 Possible System Wide Facilties Bug
  232. Three new Versions set up for use on PBW.
  233. PBW: Proportions 24hr replacment
  234. how to research Phased polaron beams?
  235. Can training facilities be built on a base?
  236. An idea to balance out tech
  237. Little icons on fleets
  238. Alien Life
  239. Yet another cry for Help! Ship Styles this time
  240. Design Messages -- moddable?
  241. Anyone play without mods?
  242. Torpedo Direct or Seeking ?
  243. Strategy guide?
  244. New Modd Idea: Players Modd!
  245. early. mid and late game
  246. Official SE:IV Gold Patch 2 thread...
  247. Satellite question
  248. Site of The Week..
  249. Does TCP/IP work now?
  250. A couple ideas