Log in

View Full Version : Space Empires: IV & V


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 [39] 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68

  1. I finally finished a game (22 replies)
  2. OT:People from Canada, namely Calgary: a Q (7 replies)
  3. What To Do With a Dead Star? (14 replies)
  4. To Richard: SEIV Gold Help... (5 replies)
  5. Effect of defensive bonuses on mines? (13 replies)
  6. how to stop ships from running away (13 replies)
  7. How AI evaluates Trades? (8 replies)
  8. New Version of the modlauncher (47 replies)
  9. Facility Damage Resistance?? (4 replies)
  10. ATTN: All players in P&N on PBW (12 replies)
  11. 3ds max 4 (2 replies)
  12. Don't Panic (Hitch Hiker's Guide...) (50 replies)
  13. Secret Project Alpha (51 replies)
  14. Tactical Ground Combat (3 replies)
  15. What to do with Nebulae Systems (20 replies)
  16. Unobserved alien ships (3 replies)
  17. Another question... (7 replies)
  18. starmaps (20 replies)
  19. Whats a good MOD to play? (10 replies)
  20. OT: Post your funny links here. (21 replies)
  21. AI taking control on non-missed turns in simultaneous games. (2 replies)
  22. Retrofit Order revocation (28 replies)
  23. Been a long time - a question (4 replies)
  24. Lurk Report HERE (562 replies)
  25. Question about Ancient Ruins (12 replies)
  26. early game strategic question (4 replies)
  27. POLL->things we'd really like in Next Patch (Platinum II) (61 replies)
  28. Order Buttons Won't Work (2 replies)
  29. Formations - what's your strategy (31 replies)
  30. Regarding the "Vampires"... (25 replies)
  31. Possible PBW game idea: Neutral Challange 2 (15 replies)
  32. Happy Samhain /Halloween! (34 replies)
  33. Removing population from a planet. (35 replies)
  34. using/installing shipsets (2 replies)
  35. Updated Jraenar, Klingons, Praetorian, Romulans, Shadows, UkraTal and Borg Variant (12 replies)
  36. NASY Race Update (3 replies)
  37. How do blockades work? (7 replies)
  38. Weapons that Capture Planets (7 replies)
  39. PBW (5 replies)
  40. TDM and P&N (2 replies)
  41. Report Coming (20 replies)
  42. Big Storms (21 replies)
  43. mods and games (8 replies)
  44. OT: A very different universe setting (0 replies)
  45. Plugins: The ultimate in moddability (7 replies)
  46. PBW - Two new PARANOIA games (10 replies)
  47. Gryphin (11 replies)
  48. Ok, so... (7 replies)
  49. how do mines work? (5 replies)
  50. Tech Tree Please.... (31 replies)
  51. Ships display movement / target range? (10 replies)
  52. can depelete uranium cannons taget mines (7 replies)
  53. Communication problems (8 replies)
  54. Analysis of boarding parties. (17 replies)
  55. New races/Shipsets downloads (0 replies)
  56. Recovering Drones (11 replies)
  57. using moray (33 replies)
  58. Ri'Chex Race (2 replies)
  59. Aah! I've gone back in time! (6 replies)
  60. P&N for v1.78? (50 replies)
  61. Pickup of alien population? (4 replies)
  62. Different rules for solo/PBW simulaneous games? (1 replies)
  63. Mr. Dogscoff Please check your Private Messages. (4 replies)
  64. Emissive Armor and Armor Piercing weapons (7 replies)
  65. tweakers (16 replies)
  66. AI questions for the 'Masters' out there (4 replies)
  67. Integer overflow crash (7 replies)
  68. Totally Organic ship?? (3 replies)
  69. Looking for a game on PBW (3 replies)
  70. What form should the acronym dictionary take? (6 replies)
  71. Encyclopedia Malfadorica (Wiki) (119 replies)
  72. Flippin Around (5 replies)
  73. Ships Orders (29 replies)
  74. OT: Any Know Who (6 replies)
  75. Alien race on a planet? (9 replies)
  76. AI and colonization (2 replies)
  77. M$ Excel (13 replies)
  78. Acronym Dictionary (58 replies)
  79. P&N Bucky Tube Gel Armor (15 replies)
  80. good mp3 player? (15 replies)
  81. Who wrote Real-Time Client? (10 replies)
  82. Sweeping mines (3 replies)
  83. Search by Registered Number? (1 replies)
  84. Help! How do I get my name back? -> Firewalls -> Ad blockers (31 replies)
  85. Sky Shrines (4 replies)
  86. NEW PBW : TOTAL ANNIHILATION Arm & Core legacy (15 replies)
  87. Replacement player needed in Big Fat Zero IV on PBW (0 replies)
  88. Viral Empire racestyle -> Request for Modders (25 replies)
  89. Happy Halloween (28 replies)
  90. Partnerships & shared ship designs (11 replies)
  91. A couple of Combat Question (6 replies)
  92. Modding Questions (20 replies)
  93. Movement and Combat (7 replies)
  94. OT: How fast is light speed in SE4 terms? -> Maximum possible speed? -> insanity (52 replies)
  95. replacements needed (0 replies)
  96. Ai research (6 replies)
  97. Lack of Resources (1 replies)
  98. Thanks to a friend... (9 replies)
  99. To Suicide Junkie (60 replies)
  100. SE.org, what can i say... (22 replies)
  101. How to Use Different Races ? (2 replies)
  102. defense (14 replies)
  103. BEGINNING EMPIRE : at peace and in good health (1 replies)
  104. How often do you read the PBW forums? (12 replies)
  105. Possible Ringworld Bug? (5 replies)
  106. Font size on forum (4 replies)
  107. Finaly starting to PBW - games in progress, password issue (10 replies)
  108. PBW is down (11 replies)
  109. The Anger Increases! (8 replies)
  110. AI difference between P&N and TDM (10 replies)
  111. Nodachi, where'd you go? (8 replies)
  112. Logg in Problems (6 replies)
  113. Denari need you! (3 replies)
  114. Strange warp points question (10 replies)
  115. OT - RAM utilities -> XP sucks? -> ME is worse? (101 replies)
  116. OT: Excellent Fan-Fic Sites... (4 replies)
  117. Very OT: MTGO Players (6 replies)
  118. Problem downloading patch (3 replies)
  119. Intelligence war (27 replies)
  120. Mod Idea: Teaching the AI proper use of the Master Computer (5 replies)
  121. Hints, Tips,Tricks and suggestions for Turn Blitz #2 (18 replies)
  122. Newbie questions (14 replies)
  123. One about atmospheres (17 replies)
  124. Proportions and Devnull Mod combo (10 replies)
  125. Crazy Rioting (8 replies)
  126. Help! Can't connect to PBW! (4 replies)
  127. P & N 3.1b and loading existing players (3 replies)
  128. Pirates and Nomads V3.1b glitches (14 replies)
  129. Giant Stars? (39 replies)
  130. Password Problem (7 replies)
  131. Replacement needed for PBW game. First place empire in six player game. (1 replies)
  132. Spot Open in Star Trek: Final Frontier (37 replies)
  133. Refit idea (1 replies)
  134. Financial Humor (0 replies)
  135. Somethings (26 replies)
  136. New Treaty: Cease-fire (24 replies)
  137. Pexlerr Kingdom shipset 1.0 available (10 replies)
  138. Map Making Errors within Devnull Mod. (3 replies)
  139. New spot open in turn 5 of Newbie Galctic Combat II (2 replies)
  140. Space Empires.org? (19 replies)
  141. Rangefinder for Tactical Combat (6 replies)
  142. Warp weapons (9 replies)
  143. SEIV Gold (19 replies)
  144. Smiley Dictonary (11 replies)
  145. Higher levels for resource extraction (6 replies)
  146. Happy Thanksgiving (5 replies)
  147. Subjugation not working correctly in v1.78? (12 replies)
  148. Cannot put racial armor on units - reason? (4 replies)
  149. I'm in the mood. (5 replies)
  150. OpEn SpOt iN pBw (4 replies)
  151. PBW v1.49 game needs replacement player (0 replies)
  152. Replacement player wanted for Proportions PBW game (5 replies)
  153. PBW Server Email Problem (3 replies)
  154. Is this cheating? (16 replies)
  155. DevnullModGold pb... (9 replies)
  156. Should Spaceyards Use Supplies? (3 replies)
  157. Fighter supply trick (6 replies)
  158. Advanced IA race moddings tricks (long) (13 replies)
  159. Where is Alpha Kodiak? (2 replies)
  160. SE IV future (38 replies)
  161. Star Wars vs Star Trek PBW Game (43 replies)
  162. Sheild Regen V? (51 replies)
  163. Not Connected (10 replies)
  164. Formulae of Victory (22 replies)
  165. Update for Aquilaeian AI Files (2 replies)
  166. Problems with "New" Organig Armour. (31 replies)
  167. How do mines work (40 replies)
  168. ship modding : multiple weapons pb (11 replies)
  169. ' doesn't use my AI files, bouhouhou !!!! (2 replies)
  170. which grafix tool is best? (61 replies)
  171. Attn: Kwok (4 replies)
  172. Krill & Ork Update (19 replies)
  173. How do I start a game with command line options? (17 replies)
  174. What's the best AI? (13 replies)
  175. newest beta patch? (72 replies)
  176. new race AI testing... (6 replies)
  177. When to attack (24 replies)
  178. OT: Calgary weather (23 replies)
  179. Zero Resource Production game idea (14 replies)
  180. OT: Check this out (2 replies)
  181. Mega Evil Question (1 replies)
  182. Your Favorite/worse weapon poll (33 replies)
  183. ATTN: Rollo (3 replies)
  184. Changing a message (10 replies)
  185. OT: About Space Elevators (46 replies)
  186. To Richard: Please Read Private Messages (0 replies)
  187. Fighter Bay Armor Type (7 replies)
  188. Turn Blitz #2 open for business! (12 seats left) (18 replies)
  189. Proportions mod Version 2.5.1 available (45 replies)
  190. Problems with ramming (16 replies)
  191. Probably a solution to AS reign (18 replies)
  192. Scenario Options for SEIV - why not? (5 replies)
  193. Feature Wanted: Advanced Scorched Earth (18 replies)
  194. Is there any way... (7 replies)
  195. Is Multiplex Tracking broken? (15 replies)
  196. Construction analysis (6 replies)
  197. PBW Idea - Population Victory (8 replies)
  198. Missile firing question (7 replies)
  199. Open spot in Turn Blitz #1 has been filled (8 replies)
  200. finalizing new mod... (29 replies)
  201. Blockade, what does it affect? (14 replies)
  202. Damage to Kill Pop Question (9 replies)
  203. What files in mod folder? (7 replies)
  204. Finaly! realised the use of Radiation Bomb (8 replies)
  205. Modding/Scenario question & Idea (9 replies)
  206. New AI testing for TDM-modpack (0 replies)
  207. MP scenerio- Death Ground (10 replies)
  208. Looking for a ship model (2 replies)
  209. SEIV Error (4 replies)
  210. Is Emergency Build useless? (27 replies)
  211. First contact: Interesting savegame/ scenario (0 replies)
  212. Listen closely... (6 replies)
  213. 0\-{ Join the SE Universe Ladder 0/-{ (124 replies)
  214. Proportions and Facilities (39 replies)
  215. "Networks" New game on PBW (4 replies)
  216. Pre-Gold AI conVersion instructions updated (0 replies)
  217. The planet that can't be reached! (3 replies)
  218. To Geoschmo, RE: PBW (14 replies)
  219. How to mod the homeworld starting facilities? (23 replies)
  220. Planet vanishing! (9 replies)
  221. What Rules Do You Use For Multiplayer? (7 replies)
  222. making most of AI bonuses... (6 replies)
  223. Giving & Receiving gifts (6 replies)
  224. PBW Game Idea: Ragnarok and Roll (2 replies)
  225. Victory Conditions Problem... (9 replies)
  226. Hevordah Imperium - Story thread - Updated 6-13-03! (93 replies)
  227. Combat problem... (14 replies)
  228. OT: Quicktime (6 replies)
  229. What Race Do You Play The Most? (45 replies)
  230. OT: Football season. (12 replies)
  231. The Ultimate two player PBW/PBEM game. (3 replies)
  232. Shields (7 replies)
  233. History of the Galaxy II Discussion Thread (197 replies)
  234. question about mod tricks (7 replies)
  235. Planetary Weapons (5 replies)
  236. Empire password needed for replacement player at seiv.pbw (4 replies)
  237. Ancient Ruins & Advanced Technology? (20 replies)
  238. weapon mounts : did I missed something ? (7 replies)
  239. Time issues (experience / climate) (5 replies)
  240. Regarding Fleets of Allegiance Subverters (1 replies)
  241. ministers (13 replies)
  242. ver 1.49 Message Bug (1 replies)
  243. New PBW v1.49 game for newbies (2 replies)
  244. Chaging SI Units in this game (5 replies)
  245. Unable to get the SEIV Launcher working. (14 replies)
  246. The Courier - Story thread (12 replies)
  247. 1.49 warp bug (1 replies)
  248. PBW down again? (4 replies)
  249. Unused weapons causing me to lose battles (18 replies)
  250. Space dragon story (writer newby) (7 replies)