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  1. Question about Gold AI (9 replies)
  2. What Mods are the best and can you use more than one at a time? (11 replies)
  3. How long do human vs human games (e-mail) take? (17 replies)
  4. unable to fire several missiles ! bug ? (4 replies)
  5. OT- The Two Towers (26 replies)
  6. Quadrant size? (1 replies)
  7. Modding question...facilities (14 replies)
  8. Warning on uninstall hack (1 replies)
  9. SLICK > Read this ! (1 replies)
  10. Proportions mod Version 2.5 available (43 replies)
  11. Unpopulated Planets (5 replies)
  12. A new faction of the EEE (2 replies)
  13. Whoa! How does one even START this game? (11 replies)
  14. Hotfoot, sent you a Private Message. (1 replies)
  15. Asymmetrical Ship Sets (63 replies)
  16. Can two races colonize the same system? (12 replies)
  17. Babylon 6 mesh needed (0 replies)
  18. Mod Picker questions (4 replies)
  19. engines in ships (1 replies)
  20. A dumb question (or maybe not) ... (8 replies)
  21. What do you use transport ships for? (27 replies)
  22. P&N for 1.49, Core Mount behaving oddly (1 replies)
  23. Is this Warez? (4 replies)
  24. Drone Attack (2 replies)
  25. Help! Components are magically disappearing... (5 replies)
  26. History of the Galaxy II (82 replies)
  27. Pictures (22 replies)
  28. Varying Weapons Accuracy (17 replies)
  29. Strange icon-change (9 replies)
  30. AI state Disconnected?????????? (1 replies)
  31. AI Mood questions...... and its answer (17 replies)
  32. why i like Malfador (0 replies)
  33. SEIV Auto Host tool (4 replies)
  34. Suggestion for Space empires V - Two types of supply (6 replies)
  35. Newbie and intermediate game seeking players (2 replies)
  36. Troop Drop Order (2 replies)
  37. Warp openers/closers that can only be repaired at a space yard. (17 replies)
  38. Most Useful SE4 Utility (14 replies)
  39. Step By Step Instructions for using Mod Picker (3 replies)
  40. 1.49 to Gold (2 replies)
  41. Please help with calculation (15 replies)
  42. Weapons choice : advanced technology is useless ? (12 replies)
  43. To play finite resoucres or not?????? (2 replies)
  44. Problem Opening Mod Turns from PBW (1 replies)
  45. Doomsday weapon in Proportions (16 replies)
  46. Replacement player needed for PBW game (0 replies)
  47. Call for Reinforcements......I'm under attack (9 replies)
  48. full coverage armor (21 replies)
  49. History of the Galaxy part 2 Story Thread (8 replies)
  50. Gorn Dreandnought (8 replies)
  51. Back Online (8 replies)
  52. *To Those Hosting Games that Fyron is in* (15 replies)
  53. Facilities upgrade in Proportions 2.5+ (5 replies)
  54. OT: Space Empires and Seti@Home (38 replies)
  55. Adding Races (20 replies)
  56. Player moods - in Multiplayer (4 replies)
  57. Automated PBW Game Turn? (18 replies)
  58. History of the Galaxy, Part 2 is open for players (10 replies)
  59. Pupet Politcal Parties & Intel (2 replies)
  60. Base Training (24 replies)
  61. Massive Planetary Shield Bug (13 replies)
  62. OT: ANyone see this? (8 replies)
  63. Net game, NAT-on-NAT action? (2 replies)
  64. OT: Need Help (3 replies)
  65. Help Me Please (24 replies)
  66. To make it easier to find a topic / subject when we do a search: (9 replies)
  67. PING - Atrocities (4 replies)
  68. OT: Mediaval - Total War (70 replies)
  69. OT... Starfire Board game! (7 replies)
  70. newbie questions (13 replies)
  71. Riots (14 replies)
  72. Well this is wierd (10 replies)
  73. scenerio editor for SE4 Gold? (7 replies)
  74. Cytherian speech AI (6 replies)
  75. remote robot collectors (8 replies)
  76. ALLIANCES, what are the benefits. (13 replies)
  77. Question for you ship constructors (4 replies)
  78. Foul Play! (7 replies)
  79. Production at recently colonized planets (4 replies)
  80. The Cluk Ruk are Putting Supply Bays on LT Crusiers, How do I make them stop? (7 replies)
  81. Is this a bug? (P&N Game) (4 replies)
  82. OT: I Remember When (78 replies)
  83. PBW Up and Running!!! (26 replies)
  84. All Tesco PBW Games Read ME (0 replies)
  85. unstable star (19 replies)
  86. Custom mod sample in a single file (5 replies)
  87. OT- Empires in Arms (2 replies)
  88. OT-Some New games (29 replies)
  89. Keep This Quite And Under Raps (15 replies)
  90. The best mod for single player (3 replies)
  91. P&N and Pirate Civilian Ships ? (2 replies)
  92. Galaxy in Flames 1.0 (10 replies)
  93. No UM2? (47 replies)
  94. New Avatar Image. (15 replies)
  95. Request: Simultaneous combat (18 replies)
  96. Old Unix Geeks unite... (12 replies)
  97. Before I buy SEIV Gold... (3 replies)
  98. Combat Modifiers and Units (7 replies)
  99. PBW down (48 replies)
  100. ATTN: Ed Kolis (4 replies)
  101. Looking for another mesh (6 replies)
  102. Freespace shipset? (4 replies)
  103. OT- Who is member 1793 (12 replies)
  104. More System/Planet Names (2 replies)
  105. Mottlee... (2 replies)
  106. Yarrr! It be "Talk Like a Pirate Day," ye scurvy dogs! (15 replies)
  107. Time to embarrass Geo (30 replies)
  108. Ship strategies (19 replies)
  109. Very basic questions about repair bay (2 replies)
  110. Early contact ... (4 replies)
  111. Simulator and planets... Question (1 replies)
  112. S. J. Question/suggestion regarding QNP... (16 replies)
  113. PBW Question (4 replies)
  114. Strange icons ? (11 replies)
  115. Some observations on AI ship building in Proportions, Babylon5 and other QNP mods... (7 replies)
  116. finally finished my first game (20 replies)
  117. 2 questions (15 replies)
  118. A Questionaire - redux (24 replies)
  119. Starship Trooper race set? (2 replies)
  120. Population & Facilities (6 replies)
  121. Been Away A While!!!! (3 replies)
  122. custom ship names file (4 replies)
  123. Main Directory and Default Directory? (11 replies)
  124. acts of war, war declaration and other topics (my first message!) (28 replies)
  125. OT - Tigg-scoff birthday party (74 replies)
  126. Initiative (3 replies)
  127. New MOD idea? (4 replies)
  128. Yet another newbie question: Ship icons (3 replies)
  129. Newbie question on fighters and capturing planets (10 replies)
  130. Possible 1.78 BUG (0 replies)
  131. Organic/Crystalline AI Hell Mod (3 replies)
  132. Pirates and Nomads (32 replies)
  133. Starting out even. (4 replies)
  134. Some basic questions (11 replies)
  135. utah (0 replies)
  136. 3449 Spaceyard III anomaly (2 replies)
  137. Proportions on PBW replacement player needed at ideal point (2 replies)
  138. PBW scheduled downtime (0 replies)
  139. Again with the @#$%@# fleet orders (4 replies)
  140. I am looking for a copy of Space Empires 4. Anyone want to trade for other games? (0 replies)
  141. P&N and Racial Traits question (4 replies)
  142. Temporal Weapons (4 replies)
  143. How to edit/create EMP files (2 replies)
  144. Quantum reactor (32 replies)
  145. NEW PBW GAME IDEA: Fleet Command (0 replies)
  146. Are Replacements becoming a problem? (25 replies)
  147. Turn Blitz #1 (4 replies)
  148. Colonizing too rapidly ... (12 replies)
  149. Modified Map? (1 replies)
  150. Bug report - Satellites (8 replies)
  151. For Sale: Slightly Used Empire (9 replies)
  152. To Timstone (6 replies)
  153. Do Computer Complexes Stack? (6 replies)
  154. Mesh wanted for ... (11 replies)
  155. Ping-Gandalf (0 replies)
  156. OMG! Read this to believe it! (29 replies)
  157. Modding tech question (4 replies)
  158. Lotsa fighters... (9 replies)
  159. Ship Prototypes (12 replies)
  160. Troop Transport Pathfinding Problems (6 replies)
  161. Assigning strategy to a ship (2 replies)
  162. OT: Blizzard Entertainment disabled around 20,000 accounts of cheaters (21 replies)
  163. just one battles per turn (33 replies)
  164. Replacement player for 1.67 - Star Wars! (12 replies)
  165. Is This A BUG??? (10 replies)
  166. ATTN: All my PBW games (3 replies)
  167. OT: Star Ships Unlimited (21 replies)
  168. Poll: Are Phased Polaron Beams too powerful? (17 replies)
  169. ship and planet capture (13 replies)
  170. Space Empires 2 and warp point defense (16 replies)
  171. Combatting Telekinetic races (15 replies)
  172. Map making - a reprise (8 replies)
  173. Drones Are Useless (32 replies)
  174. Cool tactic: Retrofitting on the Fly (24 replies)
  175. OT: World Empire V (4 replies)
  176. Colonize (22 replies)
  177. SE4 Skin for Windows Media Player 7! (7 replies)
  178. 9-11-01 (6 replies)
  179. NEW PBW : Legend of Estartu (9 replies)
  180. Minesweeper question (1 replies)
  181. Bridge, crew quarters and life support (2 replies)
  182. PBW game needs newbie (0 replies)
  183. Training facilities (10 replies)
  184. Storage facilities (19 replies)
  185. The Importance of Organics (9 replies)
  186. Tech Trading - newbie question (13 replies)
  187. Score History in Multiplayer (PBW) (3 replies)
  188. making tougher ai opponents (4 replies)
  189. Argh, backwards threads (1 replies)
  190. Urgent (Tesco Read) - Time Distortion Burst Bug found in 1.78 (22 replies)
  191. Please say it isn't so! (5 replies)
  192. modding tricks? (6 replies)
  193. PBW Problem - Combat Replay (16 replies)
  194. Customer Support (1 replies)
  195. Hey SJ and PvK... (4 replies)
  196. A question to the expert modders of SEIV (8 replies)
  197. Long Range Wepons (27 replies)
  198. PBW game. (3 replies)
  199. Refueling satellites (2 replies)
  200. Now ... if someone can tell me what app to use to putz with .mod files. 3D Studio Max (10 replies)
  201. Derek's Mod (11 replies)
  202. Best Scifi Series ever, canceled! (OT) (140 replies)
  203. Proportions mod: So confusing! (126 replies)
  204. What's a good Mod to play (13 replies)
  205. PBW ranking system (1 replies)
  206. Building Queue ??? (2 replies)
  207. OT: Backwards Threads? (22 replies)
  208. Richard any Idea (9 replies)
  209. PBW Needs you! (51 replies)
  210. Yet another newbie question (6 replies)
  211. SEV: Any ideas? (1 replies)
  212. Logistics Mod in the making (8 replies)
  213. somewhat newbie question flood. (16 replies)
  214. Imperator Fyron needs your help! (4 replies)
  215. Bug in 1.49, is it in Gold? (1 replies)
  216. Proportions mod: ruins (5 replies)
  217. Mail Order Monsters (26 replies)
  218. To TDM Guys: AI surrenders (6 replies)
  219. HELP RICHARD! (0 replies)
  220. Tech trading with AI (1 replies)
  221. Proportion mod: combat defence plus (5 replies)
  222. Hey 1FSTCAT... (2 replies)
  223. damn those rebels (14 replies)
  224. Rank (73 replies)
  225. Capital City - Open Spot (1 replies)
  226. Phased shield question (2 replies)
  227. PBEM setup help (5 replies)
  228. simulation button/program (6 replies)
  229. One Planet Challenge (18 replies)
  230. The AI_DesignCreation-file: A question to all AI-modders and ship designers (6 replies)
  231. Can I Upgrade Weapon Platforms? (11 replies)
  232. Sorry for the newbie questions but... (16 replies)
  233. Intelligence.... (1 replies)
  234. Borg AI question (12 replies)
  235. Rifts....on PBW (4 replies)
  236. Troops/capturing intact planets (15 replies)
  237. Replacement Player Needed for Adamant 005 (1 replies)
  238. making shipsets????? (7 replies)
  239. stealth armor (10 replies)
  240. bug? (8 replies)
  241. Cooperative warp drive. (6 replies)
  242. drone launching bug? (10 replies)
  243. The original Neo Canadian Shipset (3 replies)
  244. Shield recharging components question... (18 replies)
  245. Fighters? (18 replies)
  246. OT-Game playing illegal in Greece (36 replies)
  247. Yay! I'm finally getting the game (6 replies)
  248. question about launching modded savegames (7 replies)
  249. OT - Webpage design (17 replies)
  250. One lightyear (3 replies)